Weeknotes: 2025-W35
Published: , updated:
Summary
Got my texture synthesis proof of concept working end-to-end, from an original 3D model, creating views and sending that off to Stable Diffusion (using ComfyUI workflows), and then synthesizing those views into a texture for that 3D model.
Lots of banging my head against the tiniest details, and a bit more to go until there are no artifacts related to the projection math (the seams are especially visible, but there are also issues related to the background).
There is a major decision or two needed soon around how it is going to be used. I could make it a ComfyUI plugin entirely, where you upload a model and it spits out a texture, or I could make it more useful for interactive use - allowing you to choose your own camera views to focus in on details that may not be covered by what you’ve captured already.
Definitely feeling a bit tired of the project - will take a break from it for a bit, as well as try find a good game that I feel like playing.
Photos
(Based more on time of processing than time of taking…)
Enjoying
- Reading:
- A Witch’s Guide to Magical Innkeeping by Sangu Mandanna
- The Bullet That Missed (Thursday Murder Club #3) by Richard Osman (★★★★★)
- Continues the upward trajectory of the series.
- Watching (📺🏃🐌📅🎥📽️🏠🔄🏁💑👥★☆):
- 📺🏃🏁 The West Wing seasons 6 and 7
- 📺🐌💑 Good Cop/Bad Cop season 1
- Playing:
Recommended
Making A Game Where You Create Life - Acerola
Comic Style Tutorial - Chiro Fujita
Once And For All by 99%Sneaky - Cracking The Cryptic
Another good puzzle using the variant-of-the-moment “No repeated digits on each constraint type” rule.